Hello,
In Version 7, I had followed the instructions to create new textures and rename the .bmp and .png files in the GIF>FRIETEXT folder.
In Version 8, these file names are different, and after renaming them to _StG_00X.bmp and _StG_00X.png (at 512x512) they render on a much larger scale.
Also, when a roof is placed on top of the walls, the texture is compressed. See photo attached. Both of these walls have an identical texture applied to them!
Has anyone tried to make custom textures in Version 8, and have they had similar problems?
Thanks,
dan